Senior Backend Engineer (Golang) - Castle Busters
Remote in Portugal·Full-time·Added 1 month ago
Overview
Job details
Full-time hours
Per the ad.
Fully remote
Per the ad.
Requirements
Have 7+ years of experience
Senior-level role.
Pay & benefits
What you'll get
Best-in-class compensation
Other benefits according to the country you reside
Requirements
What we're looking for
7+ years of backend development experience
Strong knowledge of computer science fundamentals
Extreme fluency in Golang (At least 1 year in a professional environment)
Mastery of SQL and NoSQL
Background in high-scale systems
Understanding of Unix-like environments
Experience working in cross-functional agile teams
Strong analytical skills with a track record of solving complex problems related to scalability, performance, and integration in high-stakes environments.
Excellent interpersonal and communication skills, capable of influencing teams and interfacing effectively with various stakeholders.
Ability to be self sufficient and work autonomously.
Nice to have
A deep interest in game development is a plus.
The role
Founded in 2013, Voodoo is a tech company that creates mobile games and apps with a mission to entertain the world. Gathering 800 employees, 7 billion downloads, and over 200 million active users, Voodoo is the #3 mobile publisher worldwide in terms of downloads after Google and Meta. Our portfolio includes chart-topping games like Mob Control and Block Jam, alongside popular apps such as BeReal and Wizz.
For this position, you will be an integral part of a newly established internal studio, a dynamic and focused team dedicated to one of our most promising prototype in scale. This studio is specifically chartered to improve this high-potential game up to the successful and market-ready title it is meant to become.
You will be part of the team building Castle Busters, a turn-based multiplayer game, working alongside its client engineers and game designers as a full member of the game team. You will be part of a small group owning the backend that this game needs as its requirements become more specific and demanding.
You'll also be plugged into Voodoo's shared gaming backend platform - the same architecture and patterns that power titles like Mob Control and Block Jam 3D - building on it and contributing back, in close collaboration with the wider backend team. You get the focus and ownership of a dedicated game engineer with the leverage and support of a battle-tested platform behind you.
This is a pivotal hire: Castle Busters is moving towards competitive multiplayer, which means moving game logic from the client to the server. You will be central to that transition.
What you'll do
You will design and build the server-side foundation that takes Castle Busters from a client-authoritative game to a competitive, server-validated one. The current game computes everything on the device - progression, economy, and match outcomes alike, which won't hold up for competitive PvP. Your job is to change that.
Working closely with client developers and game designers from feature design through delivery, validation and iteration, you will:
Build server-side validation for the metagame - currency, card upgrades, chest opens, and progression - staged by risk, replicating economy and reward logic on the server.
Move toward server authority for competitive features, where game state lives in one place and can be trusted.
Design APIs and player-state management that the Unity client integrates against, and help shape how client and server split responsibilities.
The responsibilities are cross-functional, ranging from infrastructure, API design & coding all the way to client-side integration (we are using Golang).
To succeed in this role, you will need to have passion for everything you do. You love to write code that scales to millions of users, are skilled at requirements gathering, champion new tech initiatives & leverage existing solutions.
How you'll work
This position can be Paris-based or remote.
Hiring process
Get to know us
With a recruiter or hiring manager
A conversation about the role, your skills and background.
Case study
A case study or skill test, evaluated with constructive feedback.
Q&A
With hiring team
Discussion of your case study, background and motivations with the hiring team.
Final interview
With senior leadership
Meeting with senior leadership to assess culture alignment and depth of expertise.
- Case studies and skill tests are part of every process and come with constructive feedback.
About Voodoo
Voodoo is a leading French mobile gaming company and publisher, known for creating and scaling hyper-casual and hybrid-casual games that have been downloaded billions of times worldwide. With a portfolio including hits like Paper.io 2, Hole.io, and Mob Control, Voodoo has become one of the most influential players in the mobile gaming industry, combining data-driven publishing with a network of internal and external studios. The company operates globally with a strong presence in Europe, Asia, and North America, and continues to expand into midcore and casual gaming segments.
In Spain, Voodoo has established a significant hub, particularly in Barcelona, where it runs live operations and game development teams for its popular titles. The company is known for a fast-paced, creative, and data-centric culture, attracting international talent from around the world. For international professionals, Voodoo offers the opportunity to work on globally recognized games, with a collaborative environment that values innovation and player engagement. Their Spanish offices are part of a global network, making it an attractive destination for game developers, artists, and product leads looking to relocate to Spain.
- Industry
- Gaming
- Founded
- 2013
- Employees
- 500–1,000
- Headquarters
- Paris, France
- Website
- voodoo.io
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